ProtoFlux:Dynamic Impulse Trigger: Difference between revisions

From Resonite Wiki
added link to impulses
m fix types
Line 4: Line 4:
|Inputs=
|Inputs=
[
[
{"Name":"*", "Type":"Impulse"},
{"Name":"*", "Type":"Call"},
{"Name":"Tag", "Type":"String"},
{"Name":"Tag", "Type":"String"},
{"Name":"TargetHierarchy", "Type":"Slot"},
{"Name":"TargetHierarchy", "Type":"Slot"},

Revision as of 19:53, 9 February 2024

Dynamic Impulse Trigger
*
Next
Tag
TriggeredCount
TargetHierarchy
ExcludeDisabled
Flow

Since Dynamic Impulses can be a complex topic, the usage of this node is part of the Dynamic Impulses page.

Inputs

* (Call)

Trigger the input slot TargetHierarchy (Slot) with the given Tag (String).

Tag (String)

The tag of the Dynamic Impulse that should be sent after calling * (Call).

TargetHierarchy (Slot)

The Slot under which to trigger eligible Dynamic Impulse Recievers.

ExcludeDisabled (bool)

Decides if this node should or should not activate eligible dynamic receivers that are under disabled hierarchy.

Outputs

Next (Continuation)

Code to run after all the code ran by the eligible dynamic impulse receivers is done running, excluding a-syncs created by the receivers.

TriggeredCount (Int)

Number of Dynamic Impulse Receivers that were eligible and got triggered.

Examples

This article or section is a Stub. You can help the Resonite Wiki by expanding it.