Component:SphereCollider: Difference between revisions

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[[Category:ComponentStubs]]
[[Category:ComponentStubs]]
[[Category:Components:Physics:Colliders]]
[[Category:Components:Physics:Colliders{{#translation:}}|Sphere Collider]]
[[Category:Components]]
[[Category:Components{{#translation:}}|Sphere Collider]]

Revision as of 20:58, 3 March 2024

Component image 
Sphere Collider component as seen in the Scene Inspector

The SphereCollider generates a spherical collision shape based on an inputted radius.

See Also: Collider

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
Offset Float3
Type ColliderType
Mass Float
CharacterCollider Bool
IgnoreRaycasts Bool
Radius Float

Behavior

Examples

Related Components