TODO: Which time takes priority? |
fix words |
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{{#Invoke:ProtoFlux|GenerateUI | {{#Invoke:ProtoFlux|GenerateUI | ||
|Name=Delay | |Name=Updates or Time Delay | ||
|Category=Async | |Category=Async | ||
|Inputs= | |Inputs= | ||
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|}} | |}} | ||
Updates or Time Delay is a ProtoFlux node that will send an impulse out of Next ([[Impulses|Continuation]]) after a delay. It will use Updates ([[Type:Int|int]]) updates if provided or Duration (Sudo-Generic) time if provided. It will start the delay after * ([[Impulses#ASync|ASync Call]]) is impulsed. | |||
TODO: Which time takes priority? | TODO: Which time takes priority? |
Revision as of 22:09, 17 February 2024
Updates or Time Delay
Async
Updates or Time Delay is a ProtoFlux node that will send an impulse out of Next (Continuation) after a delay. It will use Updates (int) updates if provided or Duration (Sudo-Generic) time if provided. It will start the delay after * (ASync Call) is impulsed.
TODO: Which time takes priority?
Inputs
* (ASync Call)
Call to start the delay.
Updates (int)
How many updates to delay for.
Duration (Sudo-Generic)
How long to delay for as a time rather than updates if provided.
If a value other than a TimeSpan is provided, this value will delay it in seconds.
Outputs
Next (Continuation)
Fires after Updates (int) updates has passed or Duration (Sudo-Generic) time after an impulse has been sent to * (ASync Call).
OnTriggered (ASync Call)
fires immediately after * (ASync Call) is called.
Examples
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Updates Or Time Delay being used in a code to reset a value for a visual after a button being pressed and x time passing.