Component:LegacyCircleSegmentMaterial: Difference between revisions

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m Update for new type name
Automated: update Fields, Categories
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{{Table ComponentFields
{{Table ComponentFields
|HighPriorityIntegration|Bool|
|HighPriorityIntegration|Bool|
|Shader|String|
|_shader|{{RootFieldType|AssetRef`1|[[Type:Shader|Shader]]}}|TypeAdv1=true|
|_shader|IAssetProvider`1|TypeString2=IAssetProvider<Shader>|
}}
}}


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</translate>
</translate>
[[Category:ComponentStubs]]
[[Category:ComponentStubs]]
[[Category:Components{{#translation:}}|Built In Material]]
[[Category:Components{{#translation:}}|Legacy Circle Segment Material]]
[[Category:Components:Uncategorized{{#translation:}}|Built In Material]]
[[Category:Components:Uncategorized{{#translation:}}|Legacy Circle Segment Material]]

Revision as of 22:48, 3 March 2024


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Component image 
Legacy Circle Segment Material component as seen in the Scene Inspector


Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
HighPriorityIntegration Bool
_shader Shader

Usage

Examples

Related Components