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Sends an impulse after * ([[Impulses|Call]]) was called and the provided User ([[Type:User|User]]) has equipped the provided AvatarRoot ([[Slot]]). | Sends an impulse after * ([[Impulses|Call]]) was called and the provided User ([[Type:User|User]]) has equipped the provided AvatarRoot ([[Slot]]). | ||
== Examples == | |||
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File:Protoflux_example_Equip_Avatar.webp|How to use an Equip Avatar node. | |||
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[[Category:ProtoFlux:Avatars]] |
Latest revision as of 23:31, 19 February 2024
Equip Avatar is a ProtoFlux node that allows for making a User Equip an Avatar. A bit of caution should be used when using this node, since making people equip an avatar against their will without proper forewarning can be considered distasteful at best.
Inputs
* (Call)
Call this to make the provided User (User) equip the provided AvatarRoot (Slot).
User (User)
The user that should equip the provided AvatarRoot (Slot).
AvatarRoot (Slot)
The Avatar the provided User (User) should equip. This slot is usually where the AvatarRoot component would be on an avatar which usually resides with the VRIK.
DestroyOld (bool)
Whether the avatar the user was previously wearing should be destroyed. Only use this when nessary, because the avatar will be gone forever from the world when deleted.
Outputs
Next (Continuation)
Sends an impulse after * (Call) was called and the provided User (User) has equipped the provided AvatarRoot (Slot).
Examples
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How to use an Equip Avatar node.