Animation track seems to be a placeholder for future content and is unused. It does not fit into anything in the game internally and it's methods go unused (According to DNSpy 07/26/2024 (mm/dd/yyyy))
== Usage ==
== Usage ==
{{Table ComponentFields
{{Table ComponentFields
|_node|String|
|_node|String| Designed to be used to specify the object being controlled by the animation. Can be used with the Find Animation Track Index ProtoFlux node.
|_component|String|
|_component|String| Designed to be used to specify the field of the object that is being controlled by the animation. Can be used with the Find Animation Track Index ProtoFlux node.
|_property|String|
|_property|String| The property on an animation asset
|Data|{{RootFieldType|SyncLinear`1|T}}|TypeAdv3=true| A list of values at specific time intervals to determine what the whole track's value should be at specific times.
Animation track seems to be a placeholder for future content and is unused. It does not fit into anything in the game internally and it's methods go unused (According to DNSpy 07/26/2024 (mm/dd/yyyy))
Designed to be used to specify the field of the object that is being controlled by the animation. Can be used with the Find Animation Track Index ProtoFlux node.