Type:CameraPositioningMode: Difference between revisions

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Created page with "{{Infobox Enum |name=CameraPositioningMode |type=FrooxEngine.CameraPositioningMode }} {{stub}} {{Table EnumValues |SmoothFirstPerson|0| |ThirdPerson|1| |Group|2| |World|3| |Manual|4| }}"
 
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{{Infobox Enum
{{Infobox Enum
|name=CameraPositioningMode
|name=Camera Positioning Mode
|type=FrooxEngine.CameraPositioningMode
|type=FrooxEngine.CameraPositioningMode
}}
}}
 
Determines how a camera should position itself like the stream camera.
{{stub}}


{{Table EnumValues
{{Table EnumValues
|SmoothFirstPerson|0|
|SmoothFirstPerson|0| The camera should position itself on the owning user's head and smooth its transforms.
|ThirdPerson|1|
|ThirdPerson|1| The camera should position itself behind the owning user and follow them.
|Group|2|
|Group|2| the camera should focus itself onto a group of users the owning user is in.
|World|3|
|World|3| The camera should position itself based on the world they're focused in.
|Manual|4|
|Manual|4| the camera should be able to be moved by hand via grabbing
}}
}}

Latest revision as of 05:23, 21 January 2025

Enum
Name: Camera Positioning Mode
Type: FrooxEngine.CameraPositioningMode

Determines how a camera should position itself like the stream camera.

Values
Name Value Description
SmoothFirstPerson 0 The camera should position itself on the owning user's head and smooth its transforms.
ThirdPerson 1 The camera should position itself behind the owning user and follow them.
Group 2 the camera should focus itself onto a group of users the owning user is in.
World 3 The camera should position itself based on the world they're focused in.
Manual 4 the camera should be able to be moved by hand via grabbing