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Input chirality for the users left or right controller and an accommodating user and it will provide values such as | Input chirality for the users left or right controller and an accommodating user and it will provide values such as | ||
== Inputs == | |||
| | === User ([[Type:User|User]]) === | ||
The user to receive inputs from. | |||
| | |||
=== Node ([[Type:Chirality|Chirality)]] === | |||
The side to receive inputs from. | |||
== Outputs == | |||
=== IsActive ([[Type:Bool|Bool]]) === | |||
Bool for showing if the device is active. Useful for troubleshooting if your controller is not responding. | |||
=== Type ([[Type:Type|Type]]) === | |||
=== BatteryLevel ([[Type:Float|Float]]) === | |||
Shows the battery level of the device from 1 to 0. | |||
=== BatteryCharging ([[Type:Bool|Bool]]) === | |||
Shows if the battery is currently charging. | |||
=== Model === | |||
=== Start ([[Type:Bool|Bool]]) === | |||
=== ButtonYB ([[Type:Bool|Bool]]) === | |||
Shows if Y/B is being pressed. | |||
=== ButtonXA ([[Type:Bool|Bool]]) === | |||
Shows if X/A is being pressed. | |||
=== ButtonYB_Touch ([[Type:Bool|Bool]]) === | |||
Shows if Y/B is being touched. | |||
=== ButtonXA_Touch ([[Type:Bool|Bool]]) === | |||
Shows if X/A is being touched. | |||
=== ThumbRestTouch ([[Type:Bool|Bool]]) === | |||
Shows if the thumb rest is being touched. | |||
=== Grip ([[Type:Float|Float]]) === | |||
Shows a 0 to 1 value of the grip strength. | |||
=== GripClick ([[Type:Bool|Bool]]) === | |||
Shows if grip is being clicked. | |||
=== Joystick ([[Type:Float2|Float2]]) === | |||
Gives a 2D vector of the joystick input. | |||
=== JoystickTouch ([[Type:Bool|Bool]]) === | |||
Shows if the joystick is being touched. | |||
=== JoystickClick ([[Type:Bool|Bool]]) === | |||
=== Trigger ([[Type:Float|Float]]) === | |||
=== TriggerTouch ([[Type:Bool|Bool]]) === | |||
=== TriggerClick ([[Type:Bool|Bool]]) === | |||
== Examples == | == Examples == |
Revision as of 01:04, 15 April 2024
This article or section is a Stub. You can help the Resonite Wiki by expanding it.
This node provides information provided by Meta controllers.
Usage
Input chirality for the users left or right controller and an accommodating user and it will provide values such as
Inputs
User (User)
The user to receive inputs from.
Node (Chirality)
The side to receive inputs from.
Outputs
IsActive (Bool)
Bool for showing if the device is active. Useful for troubleshooting if your controller is not responding.
Type (Type)
BatteryLevel (Float)
Shows the battery level of the device from 1 to 0.
BatteryCharging (Bool)
Shows if the battery is currently charging.
Model
Start (Bool)
ButtonYB (Bool)
Shows if Y/B is being pressed.
ButtonXA (Bool)
Shows if X/A is being pressed.
ButtonYB_Touch (Bool)
Shows if Y/B is being touched.
ButtonXA_Touch (Bool)
Shows if X/A is being touched.
ThumbRestTouch (Bool)
Shows if the thumb rest is being touched.
Grip (Float)
Shows a 0 to 1 value of the grip strength.
GripClick (Bool)
Shows if grip is being clicked.
Joystick (Float2)
Gives a 2D vector of the joystick input.
JoystickTouch (Bool)
Shows if the joystick is being touched.