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** This allows controlling the levle of rich presence data shared | ** This allows controlling the levle of rich presence data shared | ||
** You can also toggle if you want in-game screenshots to be shared with Steam or not | ** You can also toggle if you want in-game screenshots to be shared with Steam or not | ||
* Added TeleportBlock component which prevents teleporting onto objects tagged with it (requested by @pollygeist, implemented by @ProbablePrime, issue [https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/1921 #1921]) | * Added [[Component:TeleportBlock|TeleportBlock]] component which prevents teleporting onto objects tagged with it (requested by @pollygeist, implemented by @ProbablePrime, issue [https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/1921 #1921]) | ||
* Added mechanism to manually register GigglePucks & always treat them as connected even if they're not detected on the network (based on report by @Ryuvi, issue [https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/1839 #1839] and request by @Sideways) | * Added mechanism to manually register GigglePucks & always treat them as connected even if they're not detected on the network (based on report by @Ryuvi, issue [https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/1839 #1839] and request by @Sideways) | ||
* Add MinSize on StaticTexture2D which allow specifying the minimum size that the texture should be at (based on request by @gareth48, @Shrike, @Venport, @Flame Soulisand @Spex, issue [https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/1979 #1979]) | * Add MinSize on [[Component:StaticTexture2D|StaticTexture2D]] which allow specifying the minimum size that the texture should be at (based on request by @gareth48, @Shrike, @Venport, @Flame Soulisand @Spex, issue [https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/1979 #1979]) | ||
** This size overrides user's minimum texture setting | ** This size overrides user's minimum texture setting | ||
** IMPORTANT: This is only for cases when it's absolutely necessary for the texture to be at this resolution - e.g. textures that encode data for ProtoFlux or when the texture would result in ineligible text that's important. You SHOULD NOT use otherwise - let the users choose their level of detail when they can | ** IMPORTANT: This is only for cases when it's absolutely necessary for the texture to be at this resolution - e.g. textures that encode data for ProtoFlux or when the texture would result in ineligible text that's important. You SHOULD NOT use otherwise - let the users choose their level of detail when they can |
Revision as of 16:16, 7 May 2024
Beta 2024.5.7.505 is a Resonite version released on 2024/05/07.
The following notes were sent by Frooxius:
- Hello! Just a few smaller things from me today + a batch of cool stuff from @ProbablePrime
- I've been a bit dizzy through most of today, so I decided to tackle some smaller additions and fixes. This week might be a weaker on updates (and following that there will none for a bit), because I'll be travelling to the US at the end of the week and I'm preparing stuff!
New Features:
- Added Discord integration settings (implemented by @ProbablePrime, issue #1738)
- This currently allows controlling level of rich presence data shared
- Added Steam integration settings (implemented by @ProbablePrime, issue #1738)
- This allows controlling the levle of rich presence data shared
- You can also toggle if you want in-game screenshots to be shared with Steam or not
- Added TeleportBlock component which prevents teleporting onto objects tagged with it (requested by @pollygeist, implemented by @ProbablePrime, issue #1921)
- Added mechanism to manually register GigglePucks & always treat them as connected even if they're not detected on the network (based on report by @Ryuvi, issue #1839 and request by @Sideways)
- Add MinSize on StaticTexture2D which allow specifying the minimum size that the texture should be at (based on request by @gareth48, @Shrike, @Venport, @Flame Soulisand @Spex, issue #1979)
- This size overrides user's minimum texture setting
- IMPORTANT: This is only for cases when it's absolutely necessary for the texture to be at this resolution - e.g. textures that encode data for ProtoFlux or when the texture would result in ineligible text that's important. You SHOULD NOT use otherwise - let the users choose their level of detail when they can
- The loaded size will never be larger than the original texture. You can specify large number to ensure it's always at original resolution
- Add setting for auto-loading cloud home on start in the Profile section (requested by @Shrike, issue #1986)
- Added internal command for granting storage awards from competitions and other events (implemented by @ProbablePrime)
Tweaks:
- Added warning to the account website about missing functionality (implemented by @ProbablePrime, requested by @Dante)
- Split new session notifications between contact & public sessions (requested by @epicEaston197, issue #1966)
Locale:
- Merged Chinese locale update by @雾雨花精灵 and modimobeikete
- Merged Korean locale update by @MirPASEC
- Merged Japanese locale update by @Aesc
Bugfixes:
- Fix interactive/streamer camera not hiding custom badges (reported by @tahvostudio, @Gray, @Shadow Panther [RU/EN, UTC+1/+2], issue #1992)
- Fix package collision for Hardware.Info & update to the latest version
- This might fix users getting randomly logged out due to this library failing to load, resulting in different UID, which invalidates current login token (reported by @Jae “awa” J4, @ohzee, @Readun, @Banane9, @Shadow Panther [RU/EN, UTC+1/+2], gameboycjp, @Gray and @Exo / Cybrix, issue #1924)