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Sets the Instance slot's local position and rotation when an impulse is received. | Sets the Instance slot's local position and rotation when an impulse is received. | ||
=== Instance (Slot) === | === Instance ([[Slot]]) === | ||
The slot whose local position and rotation are set. Default is null, the node does not function without this input. | The slot whose local position and rotation are set. Default is null, the node does not function without this input. | ||
=== Position (float3) === | === Position ([[Type:float3|float3]]) === | ||
The local position the input Instance slot is set to. Default is [0;0;0]. | The local position the input Instance slot is set to. Default is [0;0;0]. | ||
=== Rotation (floatQ) === | === Rotation ([[Type:floatQ|floatQ]]) === | ||
The local rotation the input Instance slot is set to. Default is [0;0;0]. | The local rotation the input Instance slot is set to. Default is [0;0;0]. |
Latest revision as of 13:53, 28 May 2024
Set Local Position Rotation
Transform
The Set Local Position Rotation node sets the input slot's position and rotation to the provided values in local coordinate space.
Inputs
* (Call)
Sets the Instance slot's local position and rotation when an impulse is received.
Instance (Slot)
The slot whose local position and rotation are set. Default is null, the node does not function without this input.
Position (float3)
The local position the input Instance slot is set to. Default is [0;0;0].
Rotation (floatQ)
The local rotation the input Instance slot is set to. Default is [0;0;0].
Outputs
Next (Continuation)
An impulse is fired whenever the Instance slot's position and rotation are set after the node receives an impulse. No impulse is fired from this output if the Instance input is null.