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ProtoFlux:LocalScreenPointToDirection: Difference between revisions

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AmasterAmaster (talk | contribs)
Added a bit more detail to screen info.
Yosh (talk | contribs)
Added category: ContinuouslyChanging nodes
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[[Category:ProtoFlux:Transform:Conversion]]
[[Category:ProtoFlux:Transform:Conversion]]
[[Category:ContinuouslyChanging nodes]]

Revision as of 06:52, 27 May 2025

Local Screen Point To Direction
NormalizedScreenPoint
*
Conversion

The Local Screen Point To Direction node takes in a normalized screen space (0 to 1 along the user's screen in the X and Y position), and converts it to a direction in world space. This node just takes where you are looking and points it in the direction outward from your camera/screen.

Inputs

NormalizedScreenPoint (float2)

The screen point from the user's perspective.

Outputs

* (float3)

Returns the direction from this point.