Juicer - Collaborative Mesh Editor: Difference between revisions

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=== Mesh Orb & UV/Vertex Debug Material Orbs ===
=== Mesh Orb & UV/Vertex Debug Material Orbs ===
To the left side of the platform, the player will find an array of mesh orbs and 7 UV/Vertex debug orbs. The mesh orb can be used to create an object with the exact 3D model of the selected mesh orb. The UV/Vertex debug material orbs are used to identify any problems with the 3D model's '''UV''' (Texture Coordinate; U = x coordinates, V = y coordinates) or '''vertices'''.
To the left side of the platform, the player will find an array of mesh orbs and 7 UV/Vertex debug orbs. The mesh orb can be used to create an object with the exact 3D model of the selected mesh orb. The UV/Vertex debug material orbs are used to identify any problems with the 3D model's '''UV'''''(Texture Coordinate; U = x coordinates, V = y coordinates)'' or '''vertices'''.


=== Mesh Visualizer ===
=== Mesh Visualizer ===
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==== Import Button ====
==== Import Button ====
The import button allows the player to import a mesh orb into the editor. Once imported, the player can edit the mesh by using the Juicer tool located to the right.
The import button allows the player to import a mesh orb into the editor. Once imported, the player can edit the mesh by using the Juicer Edit tool located to the right.


==== Layout Button ====
==== Layout Button ====
The layout button allows the player to move different layer around
The layout button allows the player to move different layer around. A model will be put into a layer to which the player can disable or enable its visibility. There is also an option to bake the model.


==== Edit Button ====
The edit button will show the vertex points of the model. This allows the player to physically edit the mesh of the model. Additionally, the player can use the Juicer Edit tool to have more options on editing the vertex points of the model.


==== Vertex Paint Button ====
The vertex paint button allows the player to change the material to one which can the vertex colors. This is useful for the Paint mode on the Juicer Edit tool. There is also an option to switch between shaded and unshaded vertex colors.
=== User Manual ===
[[Category:Community Worlds]]
[[Category:Community Worlds]]
[[Category:MMC24]]
[[Category:MMC24]]

Revision as of 15:51, 8 July 2024

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This world is made by the community.
Juicer - Collaborative Mesh Editor
an overview of the world. The editor and tools are located on the top left side
an overview of the world. The editor and tools are located on the top left side
Created By
Bright Spark
Published On
2024/02/29
Tags
engine, art, manipulation, MMC24

Juicer - Collaborative Mesh Editor is a world by Bright Spark for MMC 2024

The world can be accessed with:resrec:///G-Bright-Spark/R-00baef3e-bd25-42e0-a0aa-e1efc6fdef23

Description

The world features a soft black world. The mountain are covered with grids with interchanging colors. The tool is located on a platform just in front of the spawn point. Juicer is a system made for allowing players to edit meshes of an object.

World Content

Mesh Orb & UV/Vertex Debug Material Orbs

To the left side of the platform, the player will find an array of mesh orbs and 7 UV/Vertex debug orbs. The mesh orb can be used to create an object with the exact 3D model of the selected mesh orb. The UV/Vertex debug material orbs are used to identify any problems with the 3D model's UV(Texture Coordinate; U = x coordinates, V = y coordinates) or vertices.

Mesh Visualizer

The mesh visualizer shows the vertices of the imported model. It may differ from mesh to mesh depending on what mesh orb is placed in the Juicer's import mode. The player can also edit the vertices of of the imported model on the visualizer itself.

Juicer (Version 0.7k)

Located at the middle, the player will find the Juicer editor. There are 4 buttons which have different functions:

Import Button

The import button allows the player to import a mesh orb into the editor. Once imported, the player can edit the mesh by using the Juicer Edit tool located to the right.

Layout Button

The layout button allows the player to move different layer around. A model will be put into a layer to which the player can disable or enable its visibility. There is also an option to bake the model.

Edit Button

The edit button will show the vertex points of the model. This allows the player to physically edit the mesh of the model. Additionally, the player can use the Juicer Edit tool to have more options on editing the vertex points of the model.

Vertex Paint Button

The vertex paint button allows the player to change the material to one which can the vertex colors. This is useful for the Paint mode on the Juicer Edit tool. There is also an option to switch between shaded and unshaded vertex colors.

User Manual