Automated: update 'HighPriorityIntegration' description |
add some info, also don't need so many stubs |
||
Line 1: | Line 1: | ||
<!--T:1--> | <!--T:1--> | ||
{{Infobox Component | {{Infobox Component | ||
|Image=BevelStripeMeshComponent.png | |Image=BevelStripeMeshComponent.png | ||
|Name=Bevel Stripe Mesh | |Name=Bevel Stripe Mesh | ||
}} | }} | ||
{{stub}} | |||
<!--T:2--> | <!--T:2--> | ||
Line 10: | Line 10: | ||
{{Table ComponentFields | {{Table ComponentFields | ||
|HighPriorityIntegration|Bool|{{Asset HighPriorityIntegration Field}} | |HighPriorityIntegration|Bool|{{Asset HighPriorityIntegration Field}} | ||
|OverrideBoundingBox|Bool| {{ | |OverrideBoundingBox|Bool| {{Template:Override Bounding Box}} | ||
|OverridenBoundingBox|BoundingBox| {{ | |OverridenBoundingBox|BoundingBox| {{Template:Overridden Bounding Box}} | ||
|Profile|ColorProfile| | |Profile|ColorProfile| {{Template:ProceduralMeshColorProfile}} | ||
|Width|Float| | |Width|Float| | ||
|Height|Float| | |Height|Float| | ||
|Thickness|Float| | |Thickness|Float| | ||
|SlantLeft|Float| | |SlantLeft|Float| | ||
|SlantRight|Float| | |SlantRight|Float| | ||
|Relief|Bool| | |Relief|Bool| | ||
}} | }} | ||
<!--T:3--> | <!--T:3--> | ||
== Usage == | == Usage == | ||
<!--T:4--> | <!--T:4--> | ||
== Examples == | == Examples == | ||
[[Category:ComponentStubs]] | [[Category:ComponentStubs]] | ||
[[Category:Components:Assets:Procedural Meshes:Legacy UI{{#translation:}}|Bevel Stripe Mesh]] | [[Category:Components:Assets:Procedural Meshes:Legacy UI{{#translation:}}|Bevel Stripe Mesh]] | ||
[[Category:Components{{#translation:}}|Bevel Stripe Mesh]] | [[Category:Components{{#translation:}}|Bevel Stripe Mesh]] |
Revision as of 17:18, 16 October 2024
Component image
This article or section is a Stub. You can help the Resonite Wiki by expanding it.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
HighPriorityIntegration
|
Bool | If true, integrating this asset (e.g. processing procedural assets) gets higher priority than assets with this flag off. An example is user laser procedural meshes. |
OverrideBoundingBox
|
Bool | Force the bounding box calculated from this component to use OverridenBoundingBox instead of calculating when requested.
|
OverridenBoundingBox
|
BoundingBox | the bounding box this component should say it has when OverrideBoundingBox is enabled. Useful for bounding box calculations with Flux, or changing the selection box for this component when rendered.
|
Profile
|
ColorProfile | The profile that the vertex colors for this mesh should be displayed in. |
Width
|
Float | |
Height
|
Float | |
Thickness
|
Float | |
SlantLeft
|
Float | |
SlantRight
|
Float | |
Relief
|
Bool |