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|Smoothing|Float| how much to smooth lerp the <code>Volume</code> field output. | |Smoothing|Float| how much to smooth lerp the <code>Volume</code> field output. | ||
|Power|Float| the range of the <code>Volume</code> field from 0 to this. | |Power|Float| the range of the <code>Volume</code> field from 0 to this. | ||
|Method|VolumeMeterMethod| | |Method|VolumeMeterMethod| Whether the outputted value should be the current volume, or the change in volume over time (delta) | ||
|Source|IAudioSource| the audio source to read the volume of in real time as long as it's streaming or playing. | |Source|IAudioSource| the audio source to read the volume of in real time as long as it's streaming or playing. | ||
|Volume|{{RootFieldType|RawOutput`1|[[Type:Float|Float]]}}|TypeAdv4=true| The current volume of <code>Source</code> after smoothing factor of <code>Smoothing</code> | |Volume|{{RootFieldType|RawOutput`1|[[Type:Float|Float]]}}|TypeAdv4=true| The current volume of <code>Source</code> after smoothing factor of <code>Smoothing</code> | ||
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* [[Component:TalkVisualizer|TalkVisualizer]] | * [[Component:TalkVisualizer|TalkVisualizer]] | ||
[[Category:Components{{#translation:}}|Volume Meter]] | [[Category:Components{{#translation:}}|Volume Meter]] | ||
[[Category:Components:Media:Utility{{#translation:}}|Volume Meter]] | [[Category:Components:Media:Utility{{#translation:}}|Volume Meter]] |
Revision as of 14:29, 20 October 2024
The VolumeMeter component can be used to get the volume of an inputted audio source.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
Smoothing
|
Float | how much to smooth lerp the Volume field output.
|
Power
|
Float | the range of the Volume field from 0 to this.
|
Method
|
VolumeMeterMethod | Whether the outputted value should be the current volume, or the change in volume over time (delta) |
Source
|
IAudioSource | the audio source to read the volume of in real time as long as it's streaming or playing. |
Volume
|
raw output of Float | The current volume of Source after smoothing factor of Smoothing
|
Usage
Attach to a slot and provide any IAudioSource to Source
. When audio data is being generated by Source
the Volume
field will start changing values.
Examples
This is used in avatars that flash when talking, or in audio visualizers