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== Fields == | == Fields == | ||
{{Table ComponentFields | {{Table ComponentFields | ||
|URL|Uri| The location of where to load the font from | |URL|Uri| The location of where to load the font from. | ||
|Padding|Int| How many pixels of padding should be used between letters in the font | |Padding|Int| How many pixels of padding should be used between letters in the font. | ||
|PixelRange|Int| | |PixelRange|Int| | ||
|GlyphEmSize|Int| | |GlyphEmSize|Int| | ||
|MipMaps|Bool| Whether to display lower res versions of the font when it is further away to save on performance | |MipMaps|Bool| Whether to display lower res versions of the font when it is further away to save on performance. | ||
|MipMapFiltering|Filtering| | |MipMapFiltering|Filtering| How to filter transitions between mipmaps when it is viewed at incremental distances further away. | ||
|LODBias|Float| Whether to see lower res versions at smaller distances to save performance | |LODBias|Float| Whether to see lower res versions at smaller distances to save performance. | ||
}} | }} | ||
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<!--T:5--> | <!--T:5--> | ||
== See Also == | == See Also == | ||
* [[Component:FontChain]] for filling missing glyphs. | |||
</translate> | </translate> | ||
[[Category:ComponentStubs]] | [[Category:ComponentStubs]] | ||
[[Category:Components{{#translation:}}|Static Font]] | [[Category:Components{{#translation:}}|Static Font]] | ||
[[Category:Components:Assets{{#translation:}}|Static Font]] | [[Category:Components:Assets{{#translation:}}|Static Font]] |
Latest revision as of 17:27, 22 December 2024
Component image
The StaticFont component is used to store data on a font set like Avali Scratch, Times New Roman, Hieroglyphs, Arial, and Monospaced fonts (monospaced fonts help people with dyslexia).
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
URL
|
Uri | The location of where to load the font from. |
Padding
|
Int | How many pixels of padding should be used between letters in the font. |
PixelRange
|
Int | |
GlyphEmSize
|
Int | |
MipMaps
|
Bool | Whether to display lower res versions of the font when it is further away to save on performance. |
MipMapFiltering
|
Filtering | How to filter transitions between mipmaps when it is viewed at incremental distances further away. |
LODBias
|
Float | Whether to see lower res versions at smaller distances to save performance. |
Usage
This component is auto generated when importing new font files. Simply find a font file (.TTF or similar) and drop it into the Resonite game window or import through the file browser in the dash. The game will then generate this component on a font object, with the URL
field filled with a valid font resource.
Examples
This article or section is a Stub. You can help the Resonite Wiki by expanding it.
See Also
- Component:FontChain for filling missing glyphs.