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The implementation of this system is currently tracked as issue [https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/587 587 on GitHub]. | The implementation of this system is currently tracked as issue [https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/587 587 on GitHub]. | ||
== Differences from the legacy system == | |||
Photon Dust has several notable differences from the legacy particle system: | |||
=== Modular approach === | |||
Instead of condensing most of the options within a single monolithic component, most options are broken up in modules. | |||
Several modules are already implemented, including, but not limited to: | |||
* Ribbons | |||
* Trails | |||
* SimplexTurbulentForce | |||
* RadialForce | |||
* GravityForce | |||
== References == | == References == | ||
<references /> | <references /> |
Revision as of 09:47, 7 December 2024
This article or section is a Stub. You can help the Resonite Wiki by expanding it.
Photon Dust is an upcoming particle system for Resonite[1] that will replace the current particle system over time and be more modular and extensible[2].
The implementation of this system is currently tracked as issue 587 on GitHub.
Differences from the legacy system
Photon Dust has several notable differences from the legacy particle system:
Modular approach
Instead of condensing most of the options within a single monolithic component, most options are broken up in modules.
Several modules are already implemented, including, but not limited to:
- Ribbons
- Trails
- SimplexTurbulentForce
- RadialForce
- GravityForce
References
- ↑ Message by Frooxius on Discord (requires account): https://discord.com/channels/1040316820650991766/1154514014563483759/1292978594683031613
- ↑ Message by Frooxius on Discord (requires account): https://discord.com/channels/1040316820650991766/1154514014563483759/1293664350443274301