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The '''IField<T>''' type is an [[Interface Type|Interface Type]] that designates the object it is applied to as something that is a field of type <code>T</code>. This includes anything that is exposed within the [[Scene Inspector]] UI. | The '''IField<T>''' type is an [[Interface Type|Interface Type]] that designates the object it is applied to as something that is a field of type <code>T</code>. This includes anything that is exposed within the [[Scene Inspector]] UI. | ||
In addition to every feature that [[Type:IValue|IValue]] implements, this | As with IValue<T>, IField<T> can in theory hold any type, but is only useful with [[value types]] in the FrooxEngine data model. | ||
In addition to every feature that [[Type:IValue|IValue<T>]] implements, this interface makes things implementing it: | |||
* Have the ability to be [[Drive|driven]]. | * Have the ability to be [[Drive|driven]]. |
Revision as of 21:06, 9 December 2024
The IField<T> type is an Interface Type that designates the object it is applied to as something that is a field of type T
. This includes anything that is exposed within the Scene Inspector UI.
As with IValue<T>, IField<T> can in theory hold any type, but is only useful with value types in the FrooxEngine data model.
In addition to every feature that IValue<T> implements, this interface makes things implementing it:
- Have the ability to be driven.
- Synced by default, requiring a drive to become local.