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[[Category:Components{{#translation:}}|Avatar Pose Rotation Constraint]] | [[Category:Components{{#translation:}}|Avatar Pose Rotation Constraint]] | ||
[[Category:Components:Users:Common Avatar System:Pose Filters{{#translation:}}|Avatar Pose Rotation Constraint]] | [[Category:Components:Users:Common Avatar System:Pose Filters{{#translation:}}|Avatar Pose Rotation Constraint]] |
Revision as of 16:54, 17 December 2024
Component image
The AvatarPoseRotationConstraint component is used to either restrict the rotation direction of the user's arm when using a tooltip, or to restrict the rotation of a particular BodyNode when the user is in a Component:AvatarAnchor.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
MaxTwist
|
Float | the max twist in degrees allowed for the object being filtered. |
MaxSwing
|
Float | the max swing in degrees allowed for the object being filtered. |
Axis
|
Float3 | swing axis direction for the object being filtered. |
TwistReferenceAxis
|
Float3 | The twist axis direction for the object being filtered. |
Usage
Used in avatar anchors and in tooltip contraints.
Examples
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