Component:AngularVelocity3DRangeInitializer: Difference between revisions

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|Name=Angular Velocity 3D Range Initializer
|Name=Angular Velocity 3D Range Initializer
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The '''AngularVelocity3DRangeInitializer''' component makes particles have a random starting rotation angular speed along the X, Y, and Z axies.
 
This component is part of the [[Photon Dust]] system made by [[User:Frooxius|Frooxius]].


== Fields ==
== Fields ==
{{Table ComponentFields
{{Table ComponentFields
|MinValue|Float3|
|MinValue|Float3| The minimum value a particle can have for rotation speed along the X, Y, and Z axies.
|MaxValue|Float3|
|MaxValue|Float3| The maximum value a particle can have for rotation speed along the X, Y, and Z axies.
}}
 
== Sync Delegates ==
{{Table ComponentTriggers
}}
}}


== Usage ==
== Usage ==
Attach to a slot, add to the list of modules in a [[Component:ParticleSystem]], and adjust the values to make the desired effect from this component.


== Examples ==
== Examples ==
{{stub}}


== See Also ==
== See Also ==
* [[Component:AngularVelocityRangeInitializer]]
* [[Component:AngularVelocityConstantInitializer]]
* [[Component:AngularVelocity3DRangeInitializer]]
* [[Component:AngularVelocity3DConstantInitializer]]
* [[Component:ParticleSystem]]
* [[Photon Dust]]


[[Category:Components:Rendering:Particle System:Modules{{#translation:}}|Angular Velocity 3D Range Initializer]]
[[Category:Components:Rendering:Particle System:Modules{{#translation:}}|Angular Velocity 3D Range Initializer]]
[[Category:Components{{#translation:}}|Angular Velocity 3D Range Initializer]]
[[Category:Components{{#translation:}}|Angular Velocity 3D Range Initializer]]
[[Category:ComponentStubs]]

Latest revision as of 18:50, 8 February 2025

Component image 
Angular Velocity 3D Range Initializer component as seen in the Scene Inspector

The AngularVelocity3DRangeInitializer component makes particles have a random starting rotation angular speed along the X, Y, and Z axies.

This component is part of the Photon Dust system made by Frooxius.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
MinValue Float3 The minimum value a particle can have for rotation speed along the X, Y, and Z axies.
MaxValue Float3 The maximum value a particle can have for rotation speed along the X, Y, and Z axies.

Usage

Attach to a slot, add to the list of modules in a Component:ParticleSystem, and adjust the values to make the desired effect from this component.

Examples

This article or section is a Stub. You can help the Resonite Wiki by expanding it.

See Also