Component:AngularVelocityRangeInitializer: Difference between revisions

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|Name=Angular Velocity Range Initializer
|Name=Angular Velocity Range Initializer
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The '''AngularVelocityRangeInitializer''' component makes particles have a random rotation speed within a range along their orientation axis when born.
 
This component is part of the [[Photon Dust]] system made by [[User:Frooxius|Frooxius]].


== Fields ==
== Fields ==
{{Table ComponentFields
{{Table ComponentFields
|MinValue|Float|
|MinValue|Float| The minimum angular velocity a particle can have when born.
|MaxValue|Float|
|MaxValue|Float| The maximum angular velocity a particle can have when born.
}}
 
== Sync Delegates ==
{{Table ComponentTriggers
}}
}}


== Usage ==
== Usage ==
Attach to a slot, add to the list of modules in a [[Component:ParticleSystem]], and adjust the values to make the desired effect from this component.


== Examples ==
== Examples ==
{{stub}}


== See Also ==
== See Also ==
* [[Component:AngularVelocityRangeInitializer]]
* [[Component:AngularVelocityConstantInitializer]]
* [[Component:AngularVelocity3DRangeInitializer]]
* [[Component:AngularVelocity3DConstantInitializer]]
* [[Component:ParticleSystem]]
* [[Photon Dust]]


[[Category:Components:Rendering:Particle System:Modules{{#translation:}}|Angular Velocity Range Initializer]]
[[Category:Components:Rendering:Particle System:Modules{{#translation:}}|Angular Velocity Range Initializer]]
[[Category:Components{{#translation:}}|Angular Velocity Range Initializer]]
[[Category:Components{{#translation:}}|Angular Velocity Range Initializer]]
[[Category:ComponentStubs]]

Latest revision as of 18:46, 8 February 2025

Component image 
File:AngularVelocityRangeInitializerComponent.png
Angular Velocity Range Initializer component as seen in the Scene Inspector

The AngularVelocityRangeInitializer component makes particles have a random rotation speed within a range along their orientation axis when born.

This component is part of the Photon Dust system made by Frooxius.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
MinValue Float The minimum angular velocity a particle can have when born.
MaxValue Float The maximum angular velocity a particle can have when born.

Usage

Attach to a slot, add to the list of modules in a Component:ParticleSystem, and adjust the values to make the desired effect from this component.

Examples

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See Also