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{{Infobox Component | |||
|Image=ProceduralAssetMetadataComponent.png | |||
|Name=Procedural Asset Metadata | |||
}} | |||
The ProceduralAssetMetadata component is shown in the inspector for procedural meshes and textures.<ref>Component was given this functionality in [[Beta 2024.1.12.1336]]</ref> | The ProceduralAssetMetadata component is shown in the inspector for procedural meshes and textures.<ref>Component was given this functionality in [[Beta 2024.1.12.1336]]</ref> | ||
Latest revision as of 20:48, 21 January 2025
Component image File:ProceduralAssetMetadataComponent.pngProcedural Asset Metadata component as seen in the Scene Inspector
The ProceduralAssetMetadata component is shown in the inspector for procedural meshes and textures.[1]
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
Asset
|
ProceduralAssetProvider`1<A> | The procedural asset to get data on. |
UpdateCount
|
raw output of Int | How many times Asset has been updated since generation.
|
Error
|
raw output of Bool | Whether Asset ran into an error when generating.
|
- ↑ Component was given this functionality in Beta 2024.1.12.1336