correct |
I have small brain |
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== Inputs == | == Inputs == | ||
=== From ( | === From (Pseudo-Generic) === | ||
The starting vector to rotate from. | The starting vector to rotate from. | ||
=== To ( | === To (Pseudo-Generic) === | ||
The ending vector to rotate to. | The ending vector to rotate to. |
Revision as of 17:07, 16 April 2025
From To Rotation
Rotation
The From To Rotation node takes in two 3D vectors and returns a Quaternion representing the rotation from the first vector to the second vector.
The output from this node can, for example, be input to a Mul_FloatQ_Float3 node along with the From
vector. This will output the same To
vector used for the From To Rotation.
Inputs
From (Pseudo-Generic)
The starting vector to rotate from.
To (Pseudo-Generic)
The ending vector to rotate to.
Outputs
* (Pseudo-Generic)
A quaternion representing the rotation from the first vector to the second vector.