Standards: Difference between revisions

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World color fix
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|<code>ColorX</code>
|<code>ColorX</code>
|'''Must''' be a combination of <code>World/Hue</code> and <code>World/Saturation</code> with the Intensity set to <code>1.0</code>
|'''Must''' be a combination of <code>World/Hue</code> and <code>World/Saturation</code> with the Intensity set to <code>1.0</code>
|(H,S,1)
|<code>(H,S,1.0)</code>
|}
|}

Revision as of 10:04, 6 May 2025

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Do not use any of these standards yet as they are all WIP!

World Color

Dynamic Variable Name Type Description Range
World/Hue float The main HSV hue value of the world color. 0.0 - 1.0
World/Saturation float The main HSV saturation value of the world color. 0.0 - 1.0
World/Intensity float The main HSV intensity value of the world color.

When in a music world, should correspond to the volume of the music.

0.0 - Unlimited
World/Color ColorX Must be a combination of World/Hue and World/Saturation with the Intensity set to 1.0 (H,S,1.0)