Component:TrailsRenderBufferRenderer: Difference between revisions

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|Name=Trails Render Buffer Renderer
|Name=Trails Render Buffer Renderer
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{{stub}}
The '''TrailsRenderBufferRenderer''' component is mainly a debug component to show the allocation of rendering buffers for particles in the form of colors. This relies on the specific implementation of [[Photon Dust]].


== Fields ==
== Fields ==
{{Table ComponentFields
{{Table ComponentFields
|Buffer|{{RootFieldType|AssetRef`1|[[Type:TrailsRenderBuffer|TrailsRenderBuffer]]}}|TypeAdv0=true|
|Buffer|{{RootFieldType|AssetRef`1|[[Type:TrailsRenderBuffer|TrailsRenderBuffer]]}}|TypeAdv0=true| The trails renderer module to get buffer data from.
|Material|{{RootFieldType|AssetRef`1|[[Type:Material|Material]]}}|TypeAdv1=true|
|Material|{{RootFieldType|AssetRef`1|[[Type:Material|Material]]}}|TypeAdv1=true| The material to use for rendering.
|TextureMode|TrailTextureMode|
|TextureMode|TrailTextureMode| The texture mode to use for rendering.
|MotionVectorMode|MotionVectorMode|
|MotionVectorMode|MotionVectorMode| The motion vector mode for rendering from a camera.
|GenerateLightingData|Bool|
|GenerateLightingData|Bool| Whether or not to generate lighting data for trail rendering.
}}
}}


== Usage ==
== Usage ==
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[[Category:Components:Rendering{{#translation:}}|Trails Render Buffer Renderer]]
[[Category:Components:Rendering{{#translation:}}|Trails Render Buffer Renderer]]
[[Category:Components{{#translation:}}|Trails Render Buffer Renderer]]
[[Category:Components{{#translation:}}|Trails Render Buffer Renderer]]
[[Category:ComponentStubs]]

Latest revision as of 12:03, 3 August 2025

Component image 
File:TrailsRenderBufferRendererComponent.png
Trails Render Buffer Renderer component as seen in the Scene Inspector

The TrailsRenderBufferRenderer component is mainly a debug component to show the allocation of rendering buffers for particles in the form of colors. This relies on the specific implementation of Photon Dust.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
Buffer TrailsRenderBuffer The trails renderer module to get buffer data from.
Material Material The material to use for rendering.
TextureMode TrailTextureMode The texture mode to use for rendering.
MotionVectorMode MotionVectorMode The motion vector mode for rendering from a camera.
GenerateLightingData Bool Whether or not to generate lighting data for trail rendering.

Usage

Examples

See Also