Examples, custom tools, and tutorials: Difference between revisions
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Aegis Wolf (talk | contribs) |
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* Vehicle physics template | * Vehicle physics template | ||
* Health system template | * Health system template | ||
* [[Projectile system templates | * [[Projectile system templates]] | ||
* Weapon system templates | * Weapon system templates | ||
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* Custom brushes | * Custom brushes | ||
* Modular | * [[Modular System Snapping Tool]] | ||
* Ivy vines tool | * Ivy vines tool | ||
* Object placer tool ("set dresser" tool) | * Object placer tool ("set dresser" tool) | ||
Revision as of 05:46, 27 January 2026
This page is under construction
Example templates/systems:
- Vehicle physics template
- Health system template
- Projectile system templates
- Weapon system templates
Custom tools:
- Custom brushes
- Modular System Snapping Tool
- Ivy vines tool
- Object placer tool ("set dresser" tool)
Content creation tips/tricks/tutorials:
- Blendshape animations ("Dezomp")
- Converting textures for PBS Metallic/Specular
- Creating packed texture maps for PBS Splat Materials
- How to setup splat and color mask textures
- Proper "material stacking" and order offsets
- Trim sheet modeling and texturing