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[[File:WrapperMesh.webp|alt=The WrapperMesh component and it's fields.|thumb|The WrapperMesh as seen in the [[Scene Inspector Dialog|Scene Inspector]]]] | |||
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== Introduction == | == Introduction == |
Revision as of 07:15, 13 January 2024
This article or section is a Stub. You can help the Resonite Wiki by expanding it.
Introduction
The WrapperMesh is a procedural mesh that copies an existing mesh.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
HighPriorityIntegration
|
Bool | |
OverrideBoundingBox
|
Bool | |
OverridenBoundingBox
|
BoundingBox | |
Mesh
|
IAssetProvider<Mesh> |