imported>ProbablePrime m ProbablePrime moved page Category:Types:IWorldElement to Types:IWorldElement |
Added more info on IWorldElement including a heed of warning, also types to type |
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IWorldElement is a reference to anything that may exist in a world. this can be a value field, component, user, reference, or anything contained in a world. | |||
(TODO: Is this correct?) | |||
The only exception to this type is references above root, which can only be accessed through commonly unsupported/frowned upon methods such as Reference Hacking Aka RefHacking. Types that don't fall under IWorldElement can be dangerous to mess with if you don't know what they do. If you're not the host, you can even get security kicked, booting you from the world due to the game thinking you are trying to tamper with the session's permissions. | |||
See also: [[Things to Avoid]] | |||
[[Category:Type]] | |||
[[Category: |
Revision as of 18:14, 16 January 2024
This article or section is a Stub. You can help the Resonite Wiki by expanding it.
IWorldElement is a reference to anything that may exist in a world. this can be a value field, component, user, reference, or anything contained in a world.
(TODO: Is this correct?)
The only exception to this type is references above root, which can only be accessed through commonly unsupported/frowned upon methods such as Reference Hacking Aka RefHacking. Types that don't fall under IWorldElement can be dangerous to mess with if you don't know what they do. If you're not the host, you can even get security kicked, booting you from the world due to the game thinking you are trying to tamper with the session's permissions.
See also: Things to Avoid