|MinDistance|Nullable`1|TypeString0=Float?| the distance in meters in the audio's set transform space where the audio's perceived volume stops increasing and stays constant all the way to the center.
|MinDistance|Nullable`1|TypeString0=Float?| the distance in meters in the audio's set transform space where the audio's perceived volume stops increasing and stays constant all the way to the center.
|MaxDistance|Nullable`1|TypeString1=Float?| the maximum distance in meters in the audio's set transform space in meters before it cannot be heard.
|MaxDistance|Nullable`1|TypeString1=Float?| the maximum distance in meters in the audio's set transform space in meters before it cannot be heard.
|RolloffMode|Nullable`1|TypeString2=Nullable<AudioRolloffMode>| An optional [[:Category:Type:AudioRolloffMode|AudioRolloffMode]]
|RolloffMode|Nullable`1|TypeString2=Nullable<AudioRolloffMode>| An optional [[Type:AudioRolloffMode|AudioRolloffMode]]
|Clips|SyncList`1|TypeString3=SyncList<ClipData>| The list of [[:Category:Type:ClipData|ClipData]] to choose from, randomly with weights.
|Clips|SyncList`1|TypeString3=SyncList<ClipData>| The list of [[Type:ClipData|ClipData]] to choose from, randomly with weights.
}}
}}
Revision as of 18:28, 18 January 2024
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Component image
Random Audio Clip Player component as seen in the Scene Inspector
the distance in meters in the audio's set transform space where the audio's perceived volume stops increasing and stays constant all the way to the center.