Component:RectTransform: Difference between revisions

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Updated descriptions of properties based on Unity documentation for RectTransform.
 
m ProbablePrime moved page RectTransform (Component) to Component:RectTransform: Creating component Namespace
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Revision as of 06:29, 20 January 2024


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Component image 
RectTransform component as seen in the Scene Inspector


Intoduction

A RectTransform defines what space a slot with UIX components on it will use, based on the total amount of space that has been provided.

Usage

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
AnchorMin Float2 The normalized position (0 to 1) in the parent object that the lower left corner is anchored to.
AnchorMax Float2 The normalized position (0 to 1) in the parent object that the upper right corner is anchored to.
OffsetMin Float2 The offset of the lower left corner of the rectangle relative to the lower left anchor, in pixels.
OffsetMax Float2 The offset of the upper right corner of the rectangle relative to the upper right anchor, in pixels.
Pivot Float2 The normalized position in this rectangle that it rotates around.

Behavior

Examples

Related Components