ProtoFlux:Dynamic Impulse Trigger With Data: Difference between revisions

From Resonite Wiki
create dynamic impulse trigger with data page
 
m forgot a type on an input
Line 43: Line 43:
Code to run after all the code ran by the eligible dynamic impulse receivers is done running, excluding a-syncs created by the receivers.
Code to run after all the code ran by the eligible dynamic impulse receivers is done running, excluding a-syncs created by the receivers.


=== TriggeredCount ===  
=== TriggeredCount ([[Types:Int|Int]])===  


Number of Dynamic Impulse Receivers that were eligible and got triggered.
Number of Dynamic Impulse Receivers that were eligible and got triggered.

Revision as of 06:23, 3 February 2024

Dynamic Impulse Trigger With Data
*
Next
Tag
TriggeredCount
TargetHierarchy
ExcludeDisabled
Value
Flow

Since Dynamic Impulses can be a complex topic, the usage of this node is part of the Dynamic Impulses page.

Inputs

* (Call)

Trigger the input slot TargetHierarchy (Slot) with the given tag and Value (Generic).

TargetHierarchy (Slot)

The Slot under which to trigger eligible Dynamic Impulse Recievers.

ExcludeDisabled (bool)

Decides if this node should or should not activate eligible dynamic receivers that are under disabled hierarchy.

Value (Generic)

Value to send with this impulse.

Outputs

Next (Continuation)

Code to run after all the code ran by the eligible dynamic impulse receivers is done running, excluding a-syncs created by the receivers.

TriggeredCount (Int)

Number of Dynamic Impulse Receivers that were eligible and got triggered.

Examples

This article or section is a Stub. You can help the Resonite Wiki by expanding it.