add link to impulses |
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=== Tag ([[Type:String|String]]) === | === Tag ([[Type:String|String]]) === | ||
The tag of the Dynamic Impulse that should be sent after calling * (Call). | The tag of the Dynamic Impulse that should be sent after calling * ([[Impulses|Call]]). | ||
=== TargetHierarchy ([[Slot|Slot]]) === | === TargetHierarchy ([[Slot|Slot]]) === | ||
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== Outputs == | == Outputs == | ||
=== Next (Continuation) === | === Next ([[Impulses|Continuation]]) === | ||
Code to run after all the code ran by the eligible dynamic impulse receivers is done running, excluding a-syncs created by the receivers. | Code to run after all the code ran by the eligible dynamic impulse receivers is done running, excluding a-syncs created by the receivers. |
Revision as of 00:27, 4 February 2024
Since Dynamic Impulses can be a complex topic, the usage of this node is part of the Dynamic Impulses page.
Inputs
* (Call)
Trigger the input slot TargetHierarchy (Slot) with the given Tag (String) and Value (Generic).
Tag (String)
The tag of the Dynamic Impulse that should be sent after calling * (Call).
TargetHierarchy (Slot)
The Slot under which to trigger eligible Dynamic Impulse Recievers.
ExcludeDisabled (bool)
Decides if this node should or should not activate eligible dynamic receivers that are under disabled hierarchy.
Value (Generic)
Value to send with this impulse.
Outputs
Next (Continuation)
Code to run after all the code ran by the eligible dynamic impulse receivers is done running, excluding a-syncs created by the receivers.
TriggeredCount (Int)
Number of Dynamic Impulse Receivers that were eligible and got triggered.
Examples
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