add link to animation |
clarified that IAsset is not in the data model unlike IAssetProviders |
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An Asset is usually wrapped by an [[Type:IAssetProvider`1|IAssetProvider<A>]]. Any type that falls under this interface has no ProtoFlux input type, and has to be obtained through a [[ProtoFlux:Get Asset|GetAsset<A>]]. | An Asset is usually wrapped by an [[Type:IAssetProvider`1|IAssetProvider<A>]]. Any type that falls under this interface has no ProtoFlux input type, and has to be obtained through a [[ProtoFlux:Get Asset|GetAsset<A>]]. This is because IAsset`1s are not in the Resonite data model, and cannot be networked at all. | ||
= Possible Asset Types = | = Possible Asset Types = |
Revision as of 22:06, 8 February 2024
An Asset is usually wrapped by an IAssetProvider<A>. Any type that falls under this interface has no ProtoFlux input type, and has to be obtained through a GetAsset<A>. This is because IAsset`1s are not in the Resonite data model, and cannot be networked at all.
Possible Asset Types
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Value | Description |
---|---|
Animation | An AnimJ file on the cloud. |
ITexture | Any texture type. |
Document | A PDF file stored on the cloud |
Material | A material in the world. |