ProtoFlux:Pause: Difference between revisions

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== Inputs ==
== Inputs ==


=== * ([[Impulses|Call]]) ==
=== * ([[Impulses|Call]]) ===


Impulse this to pause the provided Target ([[Type:IPlayable|IPlayable]])
Impulse this to pause the provided Target ([[Type:IPlayable|IPlayable]])
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File:ProtoFlux_example_simple_audio_playback.webp|A simple setup that allows control of the playback of an audio clip utilizing this node along with some others.
File:ProtoFlux_example_simple_audio_playback.webp|A simple setup that allows control of the playback of an audio clip utilizing this node along with some others.
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[[Catgeory:ProtoFlux:Media]]

Revision as of 17:38, 9 February 2024

Pause
*
Next
Target
Media

Pause is a ProtoFlux node that pauses the provided Target (IPlayable) when * (Call) is called. Pause doesn't change the current Position Output, it essentially sets Is Playing Output to false.

Inputs

* (Call)

Impulse this to pause the provided Target (IPlayable)

Target (IPlayable)

The IPlayable to pause.

Outputs

Next (Continuation)

Sends an impulse after * (Call) was called and it was successfully paused.

Examples

Catgeory:ProtoFlux:Media