added Pause ProtoFlux Node Page |
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== Inputs == | == Inputs == | ||
=== * ([[Impulses|Call]]) == | === * ([[Impulses|Call]]) === | ||
Impulse this to pause the provided Target ([[Type:IPlayable|IPlayable]]) | Impulse this to pause the provided Target ([[Type:IPlayable|IPlayable]]) | ||
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File:ProtoFlux_example_simple_audio_playback.webp|A simple setup that allows control of the playback of an audio clip utilizing this node along with some others. | File:ProtoFlux_example_simple_audio_playback.webp|A simple setup that allows control of the playback of an audio clip utilizing this node along with some others. | ||
</gallery> | </gallery> | ||
[[Catgeory:ProtoFlux:Media]] |
Revision as of 17:38, 9 February 2024
Pause
Media
Pause is a ProtoFlux node that pauses the provided Target (IPlayable) when * (Call) is called. Pause doesn't change the current Position Output, it essentially sets Is Playing Output to false.
Inputs
* (Call)
Impulse this to pause the provided Target (IPlayable)
Target (IPlayable)
The IPlayable to pause.
Outputs
Next (Continuation)
Sends an impulse after * (Call) was called and it was successfully paused.
Examples
-
A simple setup that allows control of the playback of an audio clip utilizing this node along with some others.