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{{Template:Note|Using this node a [[ProtoFlux:Local User|Local User]] node can cause performance issues as every user in the session will output impulses. Instead use a {{{4}}} node. |danger}} | {{Template:Note|Using this node with a [[ProtoFlux:Local User|Local User]] node can cause performance issues as every user in the session will output impulses. Instead use a {{{4}}} node.|danger}} | ||
{{{1}}} Nodes will only fire if {{{3}}} has seen the value on their local machine {{{2}}}. | {{{1}}} Nodes will only fire if {{{3}}} has seen the value on their local machine {{{2}}}. | ||
When this node triggers from {{{3}}} it can be used to execute code that requires the impulse be from a specific user. This is useful for things like: | When this node triggers from {{{3}}} it can be used to execute code that requires the impulse be from a specific user. This is useful for things like: | ||
* changing world properties | * changing world properties | ||
* physics | * physics | ||
* cloud variables | * cloud variables | ||
* other [[ProtoFlux:Local User|Local User]] sensitive nodes. | * other [[ProtoFlux:Local User|Local User]] sensitive nodes. |
Revision as of 21:45, 18 February 2024
{{{1}}} Nodes will only fire if {{{3}}} has seen the value on their local machine {{{2}}}.
When this node triggers from {{{3}}} it can be used to execute code that requires the impulse be from a specific user. This is useful for things like:
- changing world properties
- physics
- cloud variables
- other Local User sensitive nodes.