Template:Basic Fire On Information: Difference between revisions

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{{Template:Note|Using this node a [[ProtoFlux:Local User|Local User]] node can cause performance issues as every user in the session will output impulses. Instead use a {{{4}}} node. |danger}}
{{Template:Note|Using this node with a [[ProtoFlux:Local User|Local User]] node can cause performance issues as every user in the session will output impulses. Instead use a {{{4}}} node.|danger}}


{{{1}}} Nodes will only fire if {{{3}}} has seen the value on their local machine {{{2}}}.  
{{{1}}} Nodes will only fire if {{{3}}} has seen the value on their local machine {{{2}}}.


When this node triggers from {{{3}}} it can be used to execute code that requires the impulse be from a specific user. This is useful for things like:
When this node triggers from {{{3}}} it can be used to execute code that requires the impulse be from a specific user. This is useful for things like:
* changing world properties
* changing world properties
* physics  
* physics
* cloud variables
* cloud variables
* other [[ProtoFlux:Local User|Local User]] sensitive nodes.
* other [[ProtoFlux:Local User|Local User]] sensitive nodes.

Revision as of 21:45, 18 February 2024

Using this node with a Local User node can cause performance issues as every user in the session will output impulses. Instead use a {{{4}}} node.

{{{1}}} Nodes will only fire if {{{3}}} has seen the value on their local machine {{{2}}}.

When this node triggers from {{{3}}} it can be used to execute code that requires the impulse be from a specific user. This is useful for things like:

  • changing world properties
  • physics
  • cloud variables
  • other Local User sensitive nodes.