Component:LabelPointerMesh: Difference between revisions

From Resonite Wiki
m ProbablePrime moved page LabelPointerMesh (Component) to Component:LabelPointerMesh: Creating component Namespace
Automated: update component fields
Line 14: Line 14:
|OverrideBoundingBox|Bool|
|OverrideBoundingBox|Bool|
|OverridenBoundingBox|BoundingBox|
|OverridenBoundingBox|BoundingBox|
|Profile|ColorProfile|
|LabelPoint|Float3|
|LabelPoint|Float3|
|TargetPoint|Float3|
|TargetPoint|Float3|

Revision as of 10:00, 1 March 2024


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Component image 
Label Pointer Mesh component as seen in the Scene Inspector


Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
HighPriorityIntegration Bool
OverrideBoundingBox Bool
OverridenBoundingBox BoundingBox
Profile ColorProfile
LabelPoint Float3
TargetPoint Float3
LabelRotation FloatQ
LabelWidth Float
Width Float
ExpandLerp Float
DualSided Bool

Usage

Examples

Related Components