Component:CurvedPlaneMesh: Difference between revisions

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Automated: update component fields
Automated: update Fields, Categories
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|Curvature|Float|
|Curvature|Float|
|TiltAngle|Float|
|TiltAngle|Float|
|AspectRatioCompensation|CurvatureAspectRatioCompensation|
|AspectRatioCompensation|'''[[#CurvatureAspectRatioCompensation|CurvatureAspectRatioCompensation]]'''|TypeAdv7=true|
|UVScale|Float2|
|UVScale|Float2|
|UVOffset|Float2|
|UVOffset|Float2|
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[[Category:ComponentStubs]]
[[Category:ComponentStubs]]
[[Category:Components{{#translation:}}|Curved Plane Mesh]]
[[Category:Components{{#translation:}}|Curved Plane Mesh]]
[[Category:Components With Nested Enums{{#translation:}}|Curved Plane Mesh]]
[[Category:Components:Assets:Procedural Meshes{{#translation:}}|Curved Plane Mesh]]
[[Category:Components:Assets:Procedural Meshes{{#translation:}}|Curved Plane Mesh]]

Revision as of 19:24, 3 March 2024


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Component image 
Curved Plane Mesh component as seen in the Scene Inspector


Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
HighPriorityIntegration Bool
OverrideBoundingBox Bool
OverridenBoundingBox BoundingBox
Profile ColorProfile
Size Float2
Curvature Float
TiltAngle Float
AspectRatioCompensation CurvatureAspectRatioCompensation
UVScale Float2
UVOffset Float2
Segments Int
FlatShading Bool

Usage

Examples

Related Components