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Automated: update Fields, Categories |
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[[Category:ComponentStubs]] | [[Category:ComponentStubs]] | ||
[[Category:Components{{#translation:}}|Fur Material]] | [[Category:Components{{#translation:}}|Fur Material]] | ||
[[Category:Materials{{#translation:}}|Fur Material]] | |||
[[Category:Components:Assets:Materials{{#translation:}}|Fur Material]] | [[Category:Components:Assets:Materials{{#translation:}}|Fur Material]] |
Revision as of 20:09, 3 March 2024
This article or section is a Stub. You can help the Resonite Wiki by expanding it.
Component image
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
HighPriorityIntegration
|
Bool | |
_shader
|
Shader | |
Color
|
ColorX | |
SpecularColor
|
ColorX | |
Shininess
|
Float | |
Gloss
|
Float | |
RimColor
|
ColorX | |
RimPower
|
Float | |
FurLength
|
Float | |
FurHardness
|
Float | |
FurThinness
|
Float | |
FurShading
|
Float | |
FurColoring
|
Float | |
Base
|
ITexture2D | |
NormalMap
|
ITexture2D | |
Noise
|
ITexture2D | |
TextureScale
|
Float2 | |
TextureOffset
|
Float2 | |
AlphaCutoff
|
Float | |
ForceGlobal
|
Float4 | |
ForceLocal
|
Float4 | |
RenderQueue
|
Int |