Component:ProceduralAssetMetadata: Difference between revisions

From Resonite Wiki
Automated: update Fields, Categories
Line 3: Line 3:
== Fields ==
== Fields ==
{{Table ComponentFields
{{Table ComponentFields
|Asset|Mesh|
|Asset|'''[[Component:ProceduralAssetProvider`1|ProceduralAssetProvider`1]]<A>'''|TypeAdv0=true|
|UpdateCount|Int|
|UpdateCount|{{RootFieldType|RawOutput`1|[[Type:Int|Int]]}}|TypeAdv1=true|
|Error|Bool|
|Error|{{RootFieldType|RawOutput`1|[[Type:Bool|Bool]]}}|TypeAdv2=true|
}}
}}




[[Category:Components:Assets:Utility{{#translation:}}|Procedural Asset Metadata`1]]
[[Category:Components{{#translation:}}|Procedural Asset Metadata`1]]
[[Category:Generic Components{{#translation:}}|Procedural Asset Metadata`1]]
[[Category:ComponentStubs]]
[[Category:ComponentStubs]]

Revision as of 01:08, 4 March 2024

The ProceduralAssetMetadata component is shown in the inspector for procedural meshes and textures.[1]

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
Asset ProceduralAssetProvider`1<A>
UpdateCount raw output of Int
Error raw output of Bool
  1. Component was given this functionality in Beta 2024.1.12.1336