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Examples: Difference between revisions

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* Blendshape animations ("Dezomp")
* Blendshape animations ("Dezomp")
* Converting textures for PBS Metallic
* Converting textures for PBS Metallic/Specular
* Creating packed texture maps for PBS Splat Materials
* How to setup splat and color mask textures
* Proper "material stacking" and order offsets
* Trim sheet modeling and texturing
* Trim sheet modeling and texturing

Revision as of 20:50, 3 April 2024

This page is under construction

Example templates/systems:

  • Vehicle physics template
  • Health system template
  • Projectile system template
  • Weapon system templates

Custom tools:

  • Custom brushes
  • Modular system snapping tool
  • Ivy vines tool
  • Object placer tool ("set dresser" tool)

Content creation tips/tricks/tutorials:

  • Blendshape animations ("Dezomp")
  • Converting textures for PBS Metallic/Specular
  • Creating packed texture maps for PBS Splat Materials
  • How to setup splat and color mask textures
  • Proper "material stacking" and order offsets
  • Trim sheet modeling and texturing