Component:OSC Receiver: Difference between revisions

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|AccessReason|String|Displayed in the Host Access Dialog when a connection is trying to be established.
|AccessReason|String|Displayed in the Host Access Dialog when a connection is trying to be established.
|Port|Int|Network port to listen on for OSC connections
|Port|Int|Network port to listen on for OSC connections
|IsListening|Bool|
|IsListening|Bool|This value is set to true when Resonite is successful in opening a network connection to receive data on.
}}
}}


== Behavior ==
== Behavior ==
Once <code>Handling User</code> and <code>Port</code> are set, this component will create an OSC Server within Resonate to receive OSC messages. To actually receive data, you should use the Value components:
* [[Component:OSC_Value]]
* [[Component:OSC_Field]]


== Examples ==
== Examples ==
* See [[OSC]].


== See Also ==
== See Also ==

Revision as of 19:33, 30 April 2024

Component image 
OSC Receiver component as seen in the Scene Inspector


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Usage

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
HandlingUser direct UserRef
AccessReason String Displayed in the Host Access Dialog when a connection is trying to be established.
Port Int Network port to listen on for OSC connections
IsListening Bool This value is set to true when Resonite is successful in opening a network connection to receive data on.

Behavior

Once Handling User and Port are set, this component will create an OSC Server within Resonate to receive OSC messages. To actually receive data, you should use the Value components:

Examples

See Also