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An Asset is usually wrapped by an [[Type:IAssetProvider`1|IAssetProvider<A>]]. Any type that falls under this [[Interface Type|interface]] has no ProtoFlux input type, and has to be obtained through a [[ProtoFlux:Get Asset|GetAsset<A>]]. This is because IAsset`1s are not in the Resonite data model, and cannot be networked at all. | An '''Asset''' is usually wrapped by an [[Type:IAssetProvider`1|IAssetProvider<A>]]. Any type that falls under this [[Interface Type|interface]] has no [[ProtoFlux]] input type, and has to be obtained through a [[ProtoFlux:Get Asset|GetAsset<A>]]. This is because '''IAsset`1s''' are not in the [[Resonite]] [[Data Model|data model]], and cannot be networked at all. | ||
= Possible Asset Types = | = Possible Asset Types = | ||
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| An [[AnimJ]] file on the cloud. | | An [[AnimJ]] file on the cloud. | ||
|- | |- | ||
| ITexture | | [[ITexture]] | ||
| Any texture type. | | Any texture type. | ||
|- | |- | ||
| Document | | [[Document]] | ||
| A PDF file stored on the cloud | | A PDF file stored on the cloud | ||
|- | |- | ||
| Material | | [[Material]] | ||
| A material in the world. | | A material in the world. | ||
|- | |- |
Revision as of 02:42, 30 May 2024
An Asset is usually wrapped by an IAssetProvider<A>. Any type that falls under this interface has no ProtoFlux input type, and has to be obtained through a GetAsset<A>. This is because IAsset`1s are not in the Resonite data model, and cannot be networked at all.
Possible Asset Types
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Value | Description |
---|---|
Animation | An AnimJ file on the cloud. |
ITexture | Any texture type. |
Document | A PDF file stored on the cloud |
Material | A material in the world. |