ProtoFlux:Tau: Difference between revisions

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m ProbablePrime moved page Tau (ProtoFlux) to ProtoFlux:Tau: Creating protoflux Namespace
Removed inputs section (there are none). Added applications this constant can be used in.
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{"Name":"", "Type":"float"}
{"Name":"*", "Type":"float"}
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The '''Tau''' node outputs the mathematical constant [https://en.m.wikipedia.org/wiki/Tau_(mathematical_constant) tau]. Tau is a constant that represents 2PI. Tau is the circumference of a circle with a radius of one.
The '''Tau''' node outputs the mathematical constant [https://en.m.wikipedia.org/wiki/Tau_(mathematical_constant) tau]. Tau is a constant that represents 2PI. Tau is the circumference of a circle with a radius of one.


== Inputs ==
Applications this constant can be used in:
None.
* Circumference, angular, and rotation measurements
* Wave Generation (combined with [[ProtoFlux:Sin|Sin]])
* Shader Programming (usually simplifying/streamlining the code)


== Outputs ==
== Outputs ==

Revision as of 06:31, 30 June 2024

τ
*
Constants

The Tau node outputs the mathematical constant tau. Tau is a constant that represents 2PI. Tau is the circumference of a circle with a radius of one.

Applications this constant can be used in:

  • Circumference, angular, and rotation measurements
  • Wave Generation (combined with Sin)
  • Shader Programming (usually simplifying/streamlining the code)

Outputs

* (float)

Tau. Its float value is approximately 6.28318.


See also: argument why tau is better than PI.