ProtoFlux:Ears Rotation: Difference between revisions

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Created a page for the Ears Rotation node.
 
Fixed wording.
 
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The '''Ears Rotation''' node returns the local user's audio output (hearing audio) rotation.
The '''Ears Rotation''' node returns the local user's audio output (hearing audio) rotation.


The [[Camera]] has the ability to override this rotation by using the <code>Audio from camera viewpoint</code> setting, and if true, will return this new rotation value, otherwise it will just be at the user's head proxy.
The [[Camera]] has the ability to override this rotation by using the <code>Audio from camera viewpoint</code> setting, and if true, will return this new rotation value, otherwise it will use the user's head proxy's rotation.


== Outputs ==
== Outputs ==

Latest revision as of 18:36, 3 July 2024

Ears Rotation
*
Local Output

The Ears Rotation node returns the local user's audio output (hearing audio) rotation.

The Camera has the ability to override this rotation by using the Audio from camera viewpoint setting, and if true, will return this new rotation value, otherwise it will use the user's head proxy's rotation.

Outputs

* (floatQ)

Returns the local user's audio output (hearing audio) rotation.