|Anchor|'''[[Component:AvatarAnchor|AvatarAnchor]]'''|TypeAdv0=true| The anchor to enter after confirming the enter anchor.
|EnterText|String|
|EnterText|String| The text for when the user is being prompted to enter the anchor.
|ExitText|String|
|ExitText|String| The text for when the user is being prompted to exit the anchor.
|Enter|Bool|
|Enter|Bool| Whether to allow this component to be used for entering the anchor.
|Exit|Bool|
|Exit|Bool| Whether to allow this component to be used for exiting the anchor.
|AcceptOutOfSightTouch|Bool|
|AcceptOutOfSightTouch|Bool| Wether to allow the user to click outside of their view and still bring up the prompt for entering or exiting.
|AcceptPhysicalTouch|Bool|
|AcceptPhysicalTouch|Bool| Allow the user to use a tip touch source like the tip of their finger to bring up the enter or exiting prompt.
|AcceptRemoteTouch|Bool|
|AcceptRemoteTouch|Bool| Allow the user to use their laser to bring up the enter or exiting prompt.
|Vibrate|VibratePreset|
|Vibrate|VibratePreset| What kind of haptics vibration feedback to send to the user's controller when bringing up the enter or exiting prompt.
}}
}}
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== Behavior ==
== Behavior ==
This needs a collider on the same slot to allow for clicking and bringing up the prompt. The <code>EnterText</code> and <code>ExitText</code> fields are usually driven by a component. The component automatically translates the dialogues for them in their context menu to their selected locale language.
What kind of haptics vibration feedback to send to the user's controller when bringing up the enter or exiting prompt.
Behavior
This needs a collider on the same slot to allow for clicking and bringing up the prompt. The EnterText and ExitText fields are usually driven by a component. The component automatically translates the dialogues for them in their context menu to their selected locale language.