|MaxTextureSize|Int| The max size of the image on one axis that this image will use when making the graph
|BaseSize|Float|
|BaseSize|Float|
|AccumulateSize|Float|
|AccumulateSize|Float|
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== Examples ==
== Examples ==
<gallery widths=400px>
File:ImageColorDistributionGraph_Example.png|An example of this component in use with an [[Component:UnlitMaterial|Unlit Material]] set to billboard geometry.
</gallery>
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Revision as of 00:39, 29 October 2024
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Component image
Image Color Distribution Graph component as seen in the Scene Inspector
If true, integrating this asset (e.g. processing procedural assets) gets higher priority than assets with this flag off. An example is user laser procedural meshes.