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|Texture|{{RootFieldType|AssetRef`1|[[Type:Texture2D|Texture2D]]}}|TypeAdv4=true| | |Texture|{{RootFieldType|AssetRef`1|[[Type:Texture2D|Texture2D]]}}|TypeAdv4=true| | ||
|ColorSpace|'''[[#Space|Space]]'''|TypeAdv5=true| | |ColorSpace|'''[[#Space|Space]]'''|TypeAdv5=true| | ||
|MaxTextureSize|Int| | |MaxTextureSize|Int| The max size of the image on one axis that this image will use when making the graph | ||
|BaseSize|Float| | |BaseSize|Float| | ||
|AccumulateSize|Float| | |AccumulateSize|Float| | ||
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== Examples == | == Examples == | ||
<gallery widths=400px> | |||
File:ImageColorDistributionGraph_Example.png|An example of this component in use with an [[Component:UnlitMaterial|Unlit Material]] set to billboard geometry. | |||
</gallery> | |||
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Revision as of 00:39, 29 October 2024
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Component image
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
HighPriorityIntegration
|
Bool | If true, integrating this asset (e.g. processing procedural assets) gets higher priority than assets with this flag off. An example is user laser procedural meshes. |
OverrideBoundingBox
|
Bool | |
OverridenBoundingBox
|
BoundingBox | |
Profile
|
ColorProfile | |
Texture
|
Texture2D | |
ColorSpace
|
Space | |
MaxTextureSize
|
Int | The max size of the image on one axis that this image will use when making the graph |
BaseSize
|
Float | |
AccumulateSize
|
Float | |
MaxSize
|
Float | |
Scale
|
Float3 | |
AlphaThreshold
|
Float |
Usage
Examples
-
An example of this component in use with an Unlit Material set to billboard geometry.