Dave's Camera: Difference between revisions

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[[Dave's Camera]] is a 3D camera created by [[User:Dave The Turner|Dave The Turner]]. As of October 2024, it is in invitation-only beta testing. It uses two different virtual lenses to take 3D photos in Resonite. This allows people using the camera to see where the [[wikipedia:Stereoscopy#Stereo_window|stereo window]] will be as well as offering a toggleable visualization.
[[Dave's Camera]] is a 3D camera created by [[User:Dave The Turner|Dave The Turner]]. As of October 2024, it is in invitation-only beta testing. It uses two different virtual lenses to take 3D photos in Resonite. The camera shows the location of the path of each virtual lens, the path of where the camera itself is pointed, and the convergence point of both lenses, the football. In addition, the camera allows toggling football brightness and a transparent square showing where the [[wikipedia:Stereoscopy#Stereo_window|stereo window]] will be. All of these visualizations are [[Optimization Guidelines#Culling|culled]] so that they are visible only to people very near the camera


== Usage ==
== Usage ==
The optimal 3D photography approach to taking photos with the camera is to place the window at approximately the same place as the person or object you are taking a photo of. The window can be placed behind a person to make them "pop out" of a 3D picture, or placed in front of them to show 3D depth in the resulting picture
The optimal 3D photography approach to taking photos with the camera is to place the window at approximately the same place as the person or object you are taking a photo of. The window can be placed behind a person to make them "pop out" of a 3D picture, or placed in front of them to show 3D depth in the resulting picture

Revision as of 04:52, 30 October 2024

Dave's Camera is a 3D camera created by Dave The Turner. As of October 2024, it is in invitation-only beta testing. It uses two different virtual lenses to take 3D photos in Resonite. The camera shows the location of the path of each virtual lens, the path of where the camera itself is pointed, and the convergence point of both lenses, the football. In addition, the camera allows toggling football brightness and a transparent square showing where the stereo window will be. All of these visualizations are culled so that they are visible only to people very near the camera

Usage

The optimal 3D photography approach to taking photos with the camera is to place the window at approximately the same place as the person or object you are taking a photo of. The window can be placed behind a person to make them "pop out" of a 3D picture, or placed in front of them to show 3D depth in the resulting picture