Automated: update Categories, SyncDelegates |
Add info |
||
Line 23: | Line 23: | ||
== Sync Delegates == | == Sync Delegates == | ||
{{Table ComponentTriggers | {{Table ComponentTriggers | ||
|BakeMesh()|[[Type:Action|Action]]| | |BakeMesh()|[[Type:Action|Action]]|{{Template:BakeMeshSyncMethod}} | ||
}} | }} | ||
Line 36: | Line 36: | ||
[[Category:ComponentStubs]] | [[Category:ComponentStubs]] | ||
[[Category:Components:Assets:Procedural Meshes:Legacy UI{{#translation:}}|Bevel Stripe Mesh]] | [[Category:Components:Assets:Procedural Meshes:Legacy UI{{#translation:}}|Bevel Stripe Mesh]] | ||
[[Category:Components{{#translation:}}|Bevel Stripe Mesh]] | [[Category:Components{{#translation:}}|Bevel Stripe Mesh]] |
Revision as of 15:40, 6 November 2024
Component image
This article or section is a Stub. You can help the Resonite Wiki by expanding it.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
HighPriorityIntegration
|
Bool | If true, integrating this asset (e.g. processing procedural assets) gets higher priority than assets with this flag off. An example is user laser procedural meshes. |
OverrideBoundingBox
|
Bool | Force the bounding box calculated from this component to use OverridenBoundingBox instead of calculating when requested.
|
OverridenBoundingBox
|
BoundingBox | the bounding box this component should say it has when OverrideBoundingBox is enabled. Useful for bounding box calculations with Flux, or changing the selection box for this component when rendered.
|
Profile
|
ColorProfile | The profile that the vertex colors for this mesh should be displayed in. |
Width
|
Float | |
Height
|
Float | |
Thickness
|
Float | |
SlantLeft
|
Float | |
SlantRight
|
Float | |
Relief
|
Bool |
Sync Delegates
Method Name | Method type and Arguments. | Description |
---|---|---|
BakeMesh()
|
Action | Bake meshes is a sync method that creates a static mesh component with this component, replaces all references to this component with the static mesh component, then deletes this component. |