Component:ConvexHullMesh: Difference between revisions

From Resonite Wiki
Automated: update Categories, SyncDelegates
Automated: update Replace
Line 29: Line 29:
[[Category:Components:Uncategorized{{#translation:}}|Convex Hull Mesh]]
[[Category:Components:Uncategorized{{#translation:}}|Convex Hull Mesh]]
[[Category:Components{{#translation:}}|Convex Hull Mesh]]
[[Category:Components{{#translation:}}|Convex Hull Mesh]]
[[Category:ComponentStub]]
[[Category:ComponentStubs]]
[[Category:ComponentStubs]]
[[Category:ComponentStubs]]

Revision as of 21:06, 6 November 2024

Component image 
Convex Hull Mesh component as seen in the Scene Inspector


This article or section is a Stub. You can help the Resonite Wiki by expanding it.


Usage

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
HighPriorityIntegration Bool If true, integrating this asset (e.g. processing procedural assets) gets higher priority than assets with this flag off. An example is user laser procedural meshes.
OverrideBoundingBox Bool
OverridenBoundingBox BoundingBox
Profile ColorProfile
Points array of Float3
FlatShading Bool
MinVertexDistance Double

Sync Delegates

Triggers
Method Name Method type and Arguments. Description
BakeMesh() Action

Behavior

Examples

See Also