If true, integrating this asset (e.g. processing procedural assets) gets higher priority than assets with this flag off. An example is user laser procedural meshes.
the bounding box this component should say it has when OverrideBoundingBox is enabled. Useful for bounding box calculations with Flux, or changing the selection box for this component when rendered.
Convert colors in the image into RGB (Red Green Blue) values and use them as the graphs's XYZ values.
HSV
1
Convert colors in the image into HSV (Hue Saturation Value) values and use them as the graph's XYZ valuee.
Usage
Attach this component to a slot, and place it into a Mesh Renderer Component with an Unlit Material set to use billboard geometry to view the mesh and its graph points.
Examples
An example of this component in use with an Unlit Material set to billboard geometry.