Component:AudioStreamSpawner: Difference between revisions

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{{Table ComponentFields
{{Table ComponentFields
|BitrateKbps|Float| The bitrate the audio stream should be
|BitrateKbps|Float| The bitrate the audio stream should be
|DeviceName|String| The name of the selected audio stream
|DeviceID|String|
|_bitrateString|String| The bitrate as a string.
|_bitrateString|String| The bitrate as a string.
}}
}}
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[[Category:Components:Utility:Tools{{#translation:}}|Audio Stream Spawner]]
[[Category:Components:Utility:Tools{{#translation:}}|Audio Stream Spawner]]
[[Category:ComponentStub]]
[[Category:Components{{#translation:}}|Audio Stream Spawner]]
[[Category:Components{{#translation:}}|Audio Stream Spawner]]

Revision as of 16:41, 17 December 2024

Component image 
Audio Stream Spawner component as seen in the Scene Inspector

The AudioStreamSpawner component is used as part of the dash to spawn a selected audio stream.


Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
BitrateKbps Float The bitrate the audio stream should be
DeviceID String
_bitrateString String The bitrate as a string.

Sync Delegates

Lua error in mw.text.lua at line 25: bad argument #1 to 'match' (string expected, got nil).
Triggers
Method Name Method type and Arguments. Is the method hidden? Description

Usage

Examples

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See Also